![]() Theory of Everything (Same reason as Electroman Adventures)ħ. Electroman Adventures (Fun for the nostalgia (even though I entered the community in 2.0) and the song is good)Ħ. Theory of Everything 2 (Really cool song and fun to play)ĥ. Jumper (My third favorite song and still one of the best levels imo)Ĥ. Hexagon Force (I love this song as well, and the level is fun)ģ. GEOMETRICAL DOMINATOR!!!!! (I love the music AND it's not TOO hard for beginners)Ģ. ![]() Most of these are based off of their song and how fun they were to play.ġ. at least the song is okĢ2:16:39 GMT -5 said:this is a thread for your personal list of gd's official robtop levels, from favorite to least favorite. falls under the early 2.0 trap of just being really bad and also the neon memory part is so atrocious i had to write myself a guide to get through it because it made me want to tear my hair out. worst difficulty spike of any official level, also the song is just.badĢ1. this level didnt do them well enough also the song is forgettableĢ0. asymmetrical duels have to be done really well for me to like them. i still hold a grudge against the gravity portals from this level.ġ7. im falling asleep just thinking about this level its so boringġ6. unfun gameplay, at least for someone just starting to play the game. has some dumb 'which way do you have to go, haha tricked you its this way' style memoryġ4. one of my least favorite songs in the game but at least the levels decentġ2. helpful for getting better at the ship, pretty good song too.ġ1. i spent 200 attempts on this level the first time and i still think its funny even though the meme is dead.ĩ. song is a breath of fresh air from the boring techno in most other early levelsĨ. a good challenge to get better at the game, still looks pretty good (for early 2.0 anyways) and is mostly funħ. has fun, varied gameplay, and the song is pretty weird and goodĦ. ![]() one of the best songs in the game and a perfect introductionĥ. really fun, easy wave gameplay.Ĥ. stereo madness. really fun, simple, and it has the best song in any of the official levels imo.ģ. plus i have personal bias bc it helped inspire meĢ. After being launched into a gravity portal, hit a jump ring to collect the coin and return to the ground, jumping immediately onto another jump ring to clear spikes.This is a thread for your personal list of gd's official robtop levels, from favorite to least favorite. After passing beneath overhead spikes, precisely jump to clear an oncoming spike as early as possible to hit a concealed gravity pad beside the platform. The third secret coin is located at 77% and collected as the cube.Immediately jump again onto another line platform and through an exposed section of the approaching column with a jump pad that will launch into the coin and back onto the main route from a jump ring. After sliding down a series of columns, begin jumping up a series of platforms and slide off the fourth platform to land on a brief line platform. The second secret coin is located at 63% and collected as the cube.Descend upon collecting the coin to clear an oncoming block. Fly close to the ceiling while avoiding suspended blocks as the coin must be approached from above being shielded by a group of blocks below it. The first secret coin is located at 44% and collected as the ship.Polargeist introduces the yellow jump ring, beginning to extend the degree of jumping challenges, particularly during the second cube sequence.Ī single ship sequence takes place from 34% to 47%.
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