Also, only the founder of the company can use these options. However, you can lower those chances by increasing your budget in the pop-up dialog. The chance of failing/getting caught rises as you move onto the more advanced sabotage options. They both have a chance of failing, and a chance of getting you caught if they don't fail. Click your CEO to perform this.Īdvanced spying and sabotage have some things in common. You can either hack someone's interviews and make them lose fans, corrupt their game in development (will fail if they are not developing a game), or asassinate an employee. Click your CEO to perform this.Ībout 15 years into the game, you should be able to research sabotage. This gives you advanced details on the targeted player's company. Click your CEO to perform this.Ībout 12 years into the game, you should be able to research advanced spying. ![]() This automatically informs you of what other players are researching and what's happening to them in real time. After the research is complete, you can send co-development offers in the regular game development dialog.Ībout 7 years into the game, you should be able to research spying. Click your CEO to perform this.Ībout one year later, you should be able to research co-development of games. This allows you to trade research points for cash with other players. If you don't want to connect to a server, click "Cancel".Ībout 2 years into the game, you should be able to research spying. Ask the host for the IP if you don't know it already. It does not have to be included into the game engine first.Compete and co-operate with your friends!Įvery time you start the game with the mod enabled, you will be asked for the IP of the server you want to connect to. * Rich backstory can be included in a game directly after researching. Multi-Platform, Made at least 2(?) Multi-Platform games Researched License Game Engines in R&D Lab Researched MMO, Internet Opportunities in R&D Lab Soundtrack is not currently available in the mobile version of the game (orchestral soundtrack is in the mobile version though) Small: 400K Medium: 800K Large: 1.2M AAA: 2.4MĪll graphic features are mutually exclusive, except for Advanced Stereoscopic 3D. For example, Cooperative Play costs more than Skill Trees and Character Progression combined but gives less benefit. Some expensive features are not cost-effective. ![]() See more information about Level and Experiences at Experience page. ![]() Some Features are researchable after reaching certain Level of different Feature or Mission. So in order to get best Tech level of game you need to put only single Graphics feature that has highest Tech level. Tech level of the game is calculated as average of Tech levels of all 2D and 3D Graphics features in Custom Engine and Tech level of used Platform. Therefore, when developing a new engine, you may wish to only select the best feature from each group.Īlso 2D and 3D Graphics features have hidden stat - Tech level which is used to calculate amount of Tech and Design points of game and Technical expertise for game score. However, you can add cutscenes to whichever story option you choose since it's a different group. You can choose Linear Story or Branching Story, but not both. For example, refer to the Story/Quests table. A game can only contain one feature from a given group. The tables below list the "group" for certain features.
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